Although most mimics have only predatory intelligence, a rare few evolve greater cunning and the ability to carry on simple conversations in Common or Undercommon. Mimics live and hunt alone, though they occasionally share their feeding grounds with other creatures. The adhesive is absorbed when the mimic assumes its amorphous form and on parts the mimic uses to move itself.Ĭunning Hunters. When it changes shape, a mimic excretes an adhesive that helps it seize prey and weapons that touch it. A mimic in its altered form is nearly unrecognizable until potential prey blunders into its reach, whereupon the monster sprouts pseudopods and attacks. Mimics can alter their outward texture to resemble wood, stone, and other basic materials, and they have evolved to assume the appearance of objects that other creatures are likely to come into contact with. In dungeons, these cunning creatures most often take the form of doors and chests, having learned that such forms attract a steady stream of prey. Mimics are shapeshifting predators able to take on the form of inanimate objects to lure creatures to their doom. Source Fifty Magnificently Murderous Mimics © 2019 WizCo Games, LLC. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage. Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target.If the mimic is in object form, the target is subjected to its Adhesive trait. Pseudopod: Melee Weapon Attack: +5 to hit, reach 5 ft., one target.Grappler: The mimic has advantage on attack rolls against any creature grappled by it.False Appearance (Object Form Only): While the mimic remains motionless, it is indistinguishable from an ordinary object.Ability checks made to escape this grapple have disadvantage. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Adhesive (Object Form Only): The mimic adheres to anything that touches it.Any equipment it is wearing or carrying isn’t transformed. Its statistics are the same in each form. Shapechanger: The mimic can use its action to polymorph into an object or back into its true, amorphous form.Senses darkvision 60 ft., passive Perception 11 Medium monstrosity (shapechanger), neutral And since the deck is designed to chain discover triggers over and over again, you can easily deal an impressive amount of damage before your opponent can really do anything to stop you.What appeared to be a chest filled with treasure comes to life as it grows long, glistening tentacles and a number of sharp teeth. Since theįrom your deck before casting it for free, Quintorius can seal the deal that much quicker. But all these cards just force the meta to only play these in response to Geological Appraiser.The other way this deck becomes a little too consistent is with the recently promoted planeswalker Quintorius Kand, which has a static ability that deals two damage to an opponent whenever you cast a spell from exile and then you gain two life. There are a few ways to interrupt the combo for a turn or two, destroying Geological Appraiser in response to the first clone’s enter the battlefield trigger to copy Geological Appraiser, playing enchantments like Roiling Vortex to deal five damage to your opponent for each spell they cast without paying mana for it, or even holding up counter spells to stop the initial card from being cast.
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